How Super Mario Run Onboards New Users
34 points by samuelhulick 8 years ago | 7 comments- georgeecollins 8 years agoThis is hilarious, but the only thing I disagree with is taking a screen to introduce saving the princess. Yes the original Mario didn't need a narrative hook and this one doesn't either. But reinforcing the narrative of Mario adds value to their brand that has a long term payoff. Mario isn't just a video game anymore, in case you missed the closing of the Olympics. Yeah, saving the princess is a worn out narrative, but they get grandfathered in on being able to use it.
- zimmund 8 years agoI wonder through how many hoops devs have to jump to ship a "simple" game for a big company.
The numerous steps until the game starts makes me think there are more managers than actual [gaming] experts chipping in on the concept. The game is more fun if those who are making it have fun too!
- samuelhulick 8 years agoSuper Mario Run was a smash hit in terms of downloads -- over 50 million in its first couple weeks -- but was a disappointment in terms of revenue: not quite so many of those trial players turned into paying ones as anticipated.
What part did player onboarding play in that surprise?
- intoverflow2 8 years ago>What part did player onboarding play in that surprise?
Most important part of onboarding for Super Mario Run and the most important part in it's success* was the 31 year onboarding that a chubby red plumber jumping on pipes is actually fun.
* can't really call it success by Nintendo standards only current day App Store standards.
- sprite 8 years agoOf course they got a ton of downloads. Apple promoted it in the App Store before it was even launched and also sent out an email blast when it launched.
- intoverflow2 8 years ago
- wodenokoto 8 years agoAt least he didn't have to create a nintendo account. That was brutal, especially on an old phone, where the in-app browser kept crashing without error notification.
- ckdarby 8 years ago73 clicks to go through the slides just to reach a to be continued for the game portion.
The irony...