Ten Rules for Writing Cross Platform 'C' Code (2008)
3 points by nazri1 6 years ago | 2 comments- peapicker 6 years agoRule 4 regarding unsigned long is a horrible example as Windows keeps them as 32 bits on 32/64 bit compiles while UNIXes vary between 32 and 64 bits depending on compile mode making unsigned long a disaster of portability across platforms and bitnesses.
Stopped reading at that point as this article doesn’t deal with EBCDIC platform portability either... so overlooks the entire IBM main and minicomputer/OS400 market as well. And I say this as one who writes code on all of the above that does Unicode internally but one still has to interface with the OS.
Anyway. There is a LOT more to portability than what is written here.
- tonteldoos 6 years agoIn all fairness, the author did specifically say the target platforms for the article are Windows, OSX and Linux.
Agreed that portability beyond these platforms is a different story altogether.
- tonteldoos 6 years ago