SheepIt Render Farm server code goes open source
165 points by hyperific 3 months ago | 39 comments- Havoc 3 months agoFor those not familiar this is basically crowdsourcing rendering. You contribute compute and get credits for it that you can redeem against the collective render farm later
CPU or GPU but obv favours gpu
- Joel_Mckay 3 months agoBlender has had its own render farm utilities for dormant workstation utilization for sometime:
https://flamenco.blender.org/download/
The reason is simply a weird copyright paradox could form when a work is rendered on someone else's computer outside a company. No one that does media for a living will risk their revenue model on some amateur cloud service.
Now for those lucky few that have a dozen RTX 5090 laying around unused, it is a niche problem most folks wished they had right now. lol =3
- Tomte 3 months ago> The reason is simply a weird copyright paradox could form when a work is rendered on someone else's computer
Why? Copyright protects creativity, not hardware ownership. J.K. Rowling doesn't print her books in her apartment, either.
- Joel_Mckay 3 months agoAn external work done by someone else is implicitly owned by that creator.
i.e. if Rowling wrote some description about a bigoted neglected single mom striking it rich, and someone else actually wrote the work... than ownership is not guaranteed without legal assignment of rights to said work (depends on the location in the world). Thus, a publisher may not pay the muse unless under legal obligation of rights transfer, and having similar works further complicate exactly who owns the copyrights.
When you publish media or games, than the providence of assets/compositions become extremely important in a commercial setting.
I didn't make the rules, but do hire project artists all the time. The paperwork involved ends up ridiculously complicated, and requires specialized lawyers. This is why we avoid "AI" content, cloud based GPU service, and any vendor ignorant enough to force the issue. =3
- Joel_Mckay 3 months ago
- Tomte 3 months ago
- 0cf8612b2e1e 3 months agoAre there any notable works that have been created with this model? Or all hobbyist projects?
- Joel_Mckay 3 months agoBlender is cheaper than Maya and Autodesk Nuke... and accessible to every artist.
Thus, it is a very common tool choice behind the scenes (targeting OpenEXR frame sequences and post-render compositing layers), but the color profiles are usually still done with professional video editing software. The OpenEXR format offers a few tricks for cleaning up lighting without re-rendering a scene.
Blenders problem is it is perpetually Beta, and plugin ecosystems can be unreliable in a production setting. The film Flow was a miracle to pull off with a tool with dozens of known broken features every "release".
It is like any other tool, in that most of its features take a lot of time to master. For low-poly game assets, it is totally worth a donation. =3
- 42lux 3 months agoAutodesk Nuke? That was genuinely painful to read. Setting aside the Freudian slip, you're projecting an unwarranted level of confidence, especially considering the information you're presenting is either outdated or just factually incorrect. I'm left wondering, why is that?
- 42lux 3 months ago
- Joel_Mckay 3 months ago
- sureglymop 3 months agoAre there any security concerns when it comes to a model like this?
- Havoc 3 months agoIt's pretty open book. e.g. when adding compute you can see the image being generated. So no nsfw
The parts of blender that are security concerns are disabled, so not all of the blender pipeline is available
- echoangle 3 months agoCould the people running the render recover the blend file you’re rendering?
- echoangle 3 months ago
- Havoc 3 months ago
- virtualritz 3 months ago> CPU or GPU but obv favours gpu
Why obviously?
- MyOutfitIsVague 3 months agoRendering is significantly faster and more energy efficient on a GPU.
- fc417fc802 3 months agoThat only applies to video game level stuff. Most "real" scenes from professional movies won't fit in RAM on a typical desktop, let alone the extremely limited VRAM on a GPU. For example (from 2016, so 10 years out of date): https://www.disneyanimation.com/data-sets/?drawer=/resources...
- virtualritz 3 months agoThat's a prevalent misconception among people outside of offline rendering/VFX.
The short version is: no, it is not.
For this reason render farms for the CGI you see in blockbusters and series nowadays are usually CPU-only, still.
How do I know? I work in that industry.
- fc417fc802 3 months ago
- MyOutfitIsVague 3 months ago
- Imustaskforhelp 3 months agoHmm interesting indeed.
- Joel_Mckay 3 months ago
- aerostable_slug 3 months agoIs this linked to the fun & free Electric Sheep collaboratively-rendered screensaver in code, personalities, or just in spirit?
- spot 3 months agojust spirit!
- spot 3 months ago
- citizenpaul 3 months agoThis stuff is DOA. Why would you risk someone possibly generating CP on your computer? You know its gonna happen.